The is to design a cross-platform app to help busy workers and students to easily book movie ticket and refreshment.
User Research, wireframing, interaction and visual design, prototyping and testing.
August 2022 to February 2023.
This mobile-ticketing-design was one of my design projects during the Google UX/IU Certificate course.
It help to reinforce my understanding and practice of design thinking in developing a valuable product. I learnt a lot in the process and I achieved the below.
I conducted primary research and interviews to uncover the painpoints users have in trying to book movie and refreshment.
My research revealed that:
During the research, I was able to identified two users groups. I created a persona each for the groups to understand their frustrations and goals. I also created mapping of user journey for each of users groups to have an understanding of the users expectation of steps to take to achieve their needs.
In preparation for conducting a usability study, I developed a script that included tasks, such as asking perticipants to search for a movie, to book a movie, to book a refeshment, down movie ticet and many more.
I studied the recorded test sessions, which enabled me to come up with observations that provided insights for improving the mobile ticketing app.
This project brought to open the pains of busy workers and students that want to book movie and refereshment ahead of going to the theater.